ZOMBI-U E3

First jobs at UnitImage I was in charge of all secondary character of the cinematic. They give me some of the game model and I shade it en scene assembled then.

You can find below some image

Project : ZOMBI-U
Work: Modeling/Texturing/Shading/Scene assembling
Company: UNIT Image
Director’s : Andy’s
Year : 2012
Duration:  2 months

Modeling: 3dsmax – Zbrush
Texturing/Shading: Zbrush/Photoshop/Vray
Rendering: Vray

 

 

0ç_Zombiu_patchwork_

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