Nescafe Deca

    I was CG supervisor on this project, I had to ensure the quality of visuals throughout the production within the budget and the constraints of the director, and manage everything to be on time, all the while satisfying the post-production company and the client. 

     

     

      Project : Nesacfe Decafeine

      Work: Team Leading / Layout / Modeling Set /Scene Assembling/ Texturing.
      Company: Space Patrol
      Director’s : Phillipe Gamer / Fred Remuzat
      Year : 2010
      Duration: 3 months

      Modeling : 3Dsmax - Zbrush
      Scene Assembling : 3Dsmax
      Texturing : Photoshop
      Rendering: Vray

       

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