I was CG supervisor on this project, I had to ensure the quality of visuals throughout the production within the budget and the constraints of the director, and manage everything to be on time, all the while satisfying the post-production company and the client.
Project : Nesacfe Decafeine
Work: Team Leading / Layout / Modeling Set /Scene Assembling/ Texturing.
Company: Space Patrol
Director’s : Phillipe Gamer / Fred Remuzat
Year : 2010
Duration: 3 months
Modeling : 3Dsmax - Zbrush
Scene Assembling : 3Dsmax
Texturing : Photoshop
Rendering: Vray